Progressive Rendering

V-Ray 3.0 introduces a new Progressive Image Sampler. Fast to set up and easy to control, the Progressive Image Sampler generates fast feedback even with complex features such as Environment Fog, Depth of Field, and Motion Blur. The Progressive Image Sampler uses a path traced rendering engine compatible with multiple GI solutions including Brute Force, Irradiance Map, and Light Cache.

In this video we take a look at the Progressive Rendering inside V-Ray 3.0. With the new Progressive Renderer it's possible to set up a scene in seconds and iterate even with the most complex V-Ray features. In this example, we showcase how to easily fine-tune V-Ray Fog. Stay tuned for upcoming videos, where we will demonstrate progressive rendering using Irradiance and Light Cache.

V-Ray 3.0 for 3ds Max Features