Distributed Rendering

Advanced Controls for Parallel Rendering

Distributed Rendering allows artists to use multiple computers working in parallel to render a single image.

V-Ray 3.0 adds the ability to automatically transfer and cache scene assets to each distributed rendering host. This makes it easier to ensure each node is rendering the proper data.

Artists can now choose to include or exclude their local machine from distributed rendering and specify a limit to the number of computers used for DR.

Distributed Rendering is supported for V-Ray and V-Ray RT.

V-Ray 3.0 for 3ds Max Features