V-Ray for NUKE

Now Available

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX.


Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.


V-Ray for NUKE features


Rendering

  • Multithreaded CPU rendering
  • Highly optimized, adaptive ray tracing
  • Precise path traced global illumination


Render elements

  • 36 beauty, matte, and utility render elements


Geometry

  • NUKE ReadGeo – Alembic, FBX, & OBJ
  • V-Ray proxy objects – Alembic & vrmesh
  • V-Ray scene files – vrscene


Lights

  • HDR image-based environment lights
  • Rectangular & spherical area lights
  • Mesh lights
  • Photometric IES lights
  • Ambient light
  • NUKE lights – Light, Direct, Point, and Spot nodes


Cameras

  • NUKE projection cameras – Project3D node
  • Depth of field
  • 3d motion blur
  • Spherical, cylindrical, cube & fish eye camera types


Materials

  • Physically-based materials
  • Multi-layered materials
  • Subsurface scattering & skin material
  • Car paint material
  • Material overrides
  • NUKE shaders – Diffuse, Emission, Displacement, UVTILE


Textures

  • Memory efficient tiled EXR and TX files
  • Displacement & subdivision
  • Dirt & occlusion
  • Fresnel
  • Ptex
  • Utility & override textures


System requirements

  • 64-bit NUKE / NUKEX 9, 8, 7


 
Supported operating systems

  • 64-bit Windows 8, 7
  • 64-bit Red Hat® Enterprise Linux® 6 WS or newer
  • 64-bit CentOS 6 or newer


Artwork by Shahin Toosi