V-Ray for MODO

V-Ray for MODO seamlessly integrates production-proven rendering capabilities into MODO’s native workflow. Choose between multicore CPU and GPU-accelerated rendering for complete creative control and fast results. Built to handle the toughest projects and biggest scenes, V-Ray for MODO will fit into any production pipeline. See why top artists and designers rely on V-Ray every day to create award-winning designs and visual effects.


Rendering


Powerful CPU rendering

Render photoreal images and animations with V-Ray's highly-optimized, adaptive ray tracing technology.


Incredibly fast GPU rendering

Get an added speed boost with GPU-accelerated look development and final frame rendering.


Distributed rendering

Leverage the full power of multiple computers working together to render a single frame.


V-Ray Denoiser

Automatically remove noise and cut render times by up to 50%.


Lighting


Global Illumination

Choose from ray traced or hybrid GI methods for the right balance of quality and speed.


Accurate lights

Render accurate and artistic lighting with a wide range of light types, shapes and controls.


Shading


Physical materials

Create node-based physical materials with multiple layers, and add GTR/ GGX highlights for great looking reflections.


Unique shaders

For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.


Ray traced rounded corners

Generate perfectly smooth edges at render-time with no extra modeling.


Triplanar mapping

Quickly apply seamless textures without UVs.


Cameras


Photoreal cameras

Simulate any camera and lens with controls for exposure, depth of field and motion blur.


Virtual Reality

Render VR-ready content for popular virtual reality headsets.


Geometry


Proxy objects

Fit massive scenes in memory and cut render times using load-on-demand proxy objects.


V-Ray scene exchange

Import ready-to-render V-Ray scene files exported from V-Ray for 3ds Max.


Hair & fur

Import Alembic hair and fur as proxy geometry and render using V-Ray's optimized hair shader.


V-Ray Clipper

Create complex cutaways and sections by subtracting any mesh object.


Volume rendering

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.


Compositing


Render elements

Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.


V-Ray Frame Buffer

Track render history, adjust colors and control final image output using advanced color management.


System requirements

Windows XP (SP3 or higher), Windows Vista (SP2 or higher), Windows 7, Windows 8, and Windows 10 (64 bit versions only)
Mac OS X 10.9, 10.10, and 10.11
Compatible with MODO 701, 801, 901, 902, 10.0, 10.1


See detailed system requirements

Try V-Ray for MODO today